iOS mixing Spitekit and UIKit -


i'm in process of writing simple math's puzzle game 1 of children.

i used standard xcode spritekit game template creates skview skscene , viewcontroller.m , myscene.m files.

i added simple uiview act container numberpad 0-9 uibuttons.

i'm tempted target myscene.m target ibactions use changes in state button presses.

however i'm wondering class better target ibactions viewcontroller or myscene. in particular there performance implications either choice.

my main concern articles i've seen issues people have encountered when mixing spritekit , uikit.

for purposes performance implications negligible. code point of view target viewcontroller, in case want swap out scene reuse numberpad. sounds development in future math type game.


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