java - GL_MAX_EXT for glBlendEquation -


is equation unavailable opengles? docs of glblendequotation says

is possible achieve max(as,ad) opengl blending?

says otherwise. iphone? working libgdx/opengl es.

i want blend cloudy textures don't want add alpha of textures, final alpha should maximum alpha written on pixel. how can achieve such thing on opengl es?

well, looks gdx.gl20.glblendequationseparate(gdx.gl20.gl_func_add, 0x8008); works pc emulator , phone (0x8008 gl_max_ext) guess not guaranteed.


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