java - GL_MAX_EXT for glBlendEquation -
is equation unavailable opengles? docs of glblendequotation says
is possible achieve max(as,ad) opengl blending?
says otherwise. iphone? working libgdx/opengl es.
i want blend cloudy textures don't want add alpha of textures, final alpha should maximum alpha written on pixel. how can achieve such thing on opengl es?
well, looks gdx.gl20.glblendequationseparate(gdx.gl20.gl_func_add, 0x8008); works pc emulator , phone (0x8008 gl_max_ext) guess not guaranteed.
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