python - Pygame text not updating -


the following code being looped - in loop - when 'inputstr' changes, display not. printing inputstr yields expected results, though.

deffnt = pygame.font.font("cp437.ttf", 72) txttorndr = deffnt.render(inputstr,false, (0,0,0)) disp.blit(txttorndr, (100,300)) 

download link; http://www.mediafire.com/download/a4hp9wgojxgiao9/functgroup.rar

if print inputstr right before rendered prints bit stops, meaning isnt getting rendered after point, think because condition:

if (16-len(gnots))>0: 

it must coming out false therefore code render new text isnt being executed:

if print gnots after condition, prints until length 16 items stops change number 16 in condition 1000 test try typing , text changes


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